Wood Shader_0015


[ 1 Bitmap and Procedural Based Shader ]

3 Base Color map/Specular Color
2 Diffusion map
2 Reflection map
2 Bump map
2 Displacement map

Seamless 4096*4096 tif images and c4d files (R15)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Wood Polish_0015 NatLum
Wood Unpolish_0015 NatLum
Wood Varnish_0015 NatLum
Wood Polish_0015 ArtLum
Wood Unpolish_0015 ArtLum
Wood Varnish_0015 ArtLum

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