Preview
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif images and c4d file (R15)
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render
Dirty Wall_028 NatLum
Dirty Wall_028 ArtLum
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